Ismirrian Chronicles; The TotH Loresite

The World

This is a section devoted to detailing the finer aspects of the world in which this series takes place; the planet Ismirra. Within this section is a chronological calendar, information about the world as whole, and details relating to the various countries and societies who live upon it. Please note that this section is subject to change and things will likely be added over time as is necessary.

Nations and Geography


There are many different regions, countries, and customs upon the world of Ismirra. The world is vast, and the level of diversity between the sentient beings living upon it is just as much so. Here is where you will find the descriptions of various places, maps of the locations, and the customs of those who live in those same areas.






Hyrule is the great kingdom of the Hylian people and is one of the largest countries on the entire world. This country is said to be the very place where the Golden Trinity and the Elemental Deities touched down upon the world and bestowed their blessings upon it. The Kingdom has existed for many Millennia and has been ruled for just as long by the royal lineage of the Royal Family of Hyrule who share their surname with the kingdom they rule. The kingdom was founded by the ancient Hero-King Gustav I, who lead his people to their 'promised land' at the beginning of the first era.

Hyrule is the land wherein the portal, leading to the Sacred Realm is said to lie, the realm where the divine power of the Triforce is said to lie which contains the essence of the Three Golden Goddesses, Din, Nayru, and Farore. Great providence invites great hardship however and it is for this reason that the kingdom has become a constant target for those with wicked intent, and there have been many times throughout history where the land has fallen into the clutches of evil ones. However, evil has never held sway over the kingdom for long, as every time the kingdom is threatened, a hero, blessed by the divine, always appears to drive the evil away and protect the land in times of darkness.

Hyrule's Geography is greatly varied throughout the land, lending strength to the theory that the world's salvation originated here. The climes become progressively warmer the further west one travels, likewise becoming cooler in the east. Eastern Hyrule possesses many rugged regions from murky swamps and woods of evergreen to tall, snowcapped peaks. The west is possessed of warmer climates such as lush forests and sweltering canyons. Central Hyrule is dominated by a vast expanse of grasslands known as the Great Hyrulean Plains.

Map: Forthcoming

Peoples: Hyrule is a very diverse nation populated by many different races. The most populous race however is the Hylians; those descended from the kingdom's founders. Among the Hylians other races co-exist and therefore Hyrule has become a melting pot of various cultures.

Custom: Forthcoming


Ismirrian Chronology


The world of Ismirra has a Chronological cycle quite different from our own world. In essence, the days are both longer, and there are more days to a year than one born on Earth would be familiar with. Herein is an account of chronological information essential to know when reading my stories.

A full day in Ismirra consists of thirty-two hours, and the length of day and night is dependent on the season, much like on earth. During the summer months, the days are noticeably longer, as these are the months Malia and Yira are closer to the planet. The longest days occur during a single month when Yira the Observer casts her light on a certain region of the world. This month is different depending on the region.




Days of the Week:

A week in Ismirra consists of six days, which are as follows:



Dawn’s Day

Sol’s Day

High Day

Dusk’s Day

Luna’s Day

Gods’ Day


Dawn's Day to Dusk's Day are Ismirra's equivalent to 'Weekdays'. There are only four, but the greater number of hours results in a greater timeframe compared to Earth. This also applies to Luna's Day, and God's Day. God's Day in particular is an important time of the week, because, as the name would imply, this is a day for prayer and worship.




Ismirrian Calendar:

Ismirra bases it's year upon a twelve month Calendar. However, unlike on Earth, the days of each month are much less uniform. Each month and it's corresponding days are as follows.



Dawn’s Wake – 32 days

Bronze Star – 35 days

Life’s Birth – 29 days

Rain’s Balm – 31 days

Heartfire – 33 days

Sun’s Reach – 33 days (Hyrule's month for Yira's gaze)

Dusk’s Call – 30 days (Termina's month for Yira's gaze)

Silver Star – 32 days

Nature’s Rest – 28 days

Moon’s Gaze – 34 days

Frost Fall – 30 days

Golden Star – 37 days




Notable Dates:


(This is an unfinished segment, however the events currently detailed are some of the most important. I shall post a notice on the home page whenever any changes are made.) 

Like Earth, Ismirra has many holidays and notable dates that those who walk her surface acknowledge. Many of these will surface over the course of my stories, and therefore it is important to have a better understanding of these days and their significance. The following are some of the most important dates in this world.


Dawn’s Wake:


1st Dawn’s Wake – Ismirrian New Year.

18th Dawn's Wake - Mana's Stream: An obscure holiday devoted to the Element of Aether and the gift of magic. Every year, on this day Ismirra is enveloped by a particularly palpable level of magical energy of which no cause has yet been discovered. As the Deific Representation of the Aether Element is unknown it is uncommon to see any form of worship on this day. Instead it is a day spend mainly in meditation in order to hone one's magical ability and therefore, is not often celebrated by peoples with little magical ability. For those who do celebrate it, it is a day of fasting to clear one's body and mind to better accept the power that the Aether bestows. There have been many instances of discoveries or enlightenment of the magical kind on this day. 


Bronze Star:


14th Bronze Star – Day of Calming Streams: The day devoted to the Element of Water. The people wear clothing of varying shades of blue to symbolize the cool beauty and wisdom which the element represents. It is a day devoted to knowledge, to learning. On this day, wisemen speak of times of old, educating the younger generations of the days long before. Meals served on this day are chiefly seafood dishes, that the ever bountiful knowledge symbolized by the currents might nurture the seed of knowledge for the people. Greater worship of the ever calm, ever wise water spirit, Jabun, is given during this time.


Life’s Birth:


6th Life’s Birth – First Day of Spring

26th Life’s Birth – Ritual of Blossoms (Kokiri only): Every ten years on this day, Father Koboku (The Great Deku Tree) Assumes a humanoid form and emerges from his grove to play with the children and give them his blessing. At dusk on this day, a seed is planted which quickly sprouts into a large flower. In a day’s time, this flower blooms, giving birth to a new Kokiri child. Sometimes, like with normal births twins, or even triplets can be born (Know It All Brothers, Twin sisters). This is exceptionally rare however and considered a blessing when it happens.


Rain’s Balm:


11th Rain’s Balm First Planting

17th: Rain’s Balm – Day of Verdant Woods: The day recognized by most races of Ismirra as the day devoted to the Element of Forest (The only exception being, ironically, the Kokiri who recognize the Ritual of Blossoms as Forest’s chosen day on years where it is celebrated). A day devoted reason, and grandfather nature. Trees are planted in an effort to preserve the natural beauty of the world. No meat is eaten on this day. Instead, fruits, vegetables, nuts, and breads are served, that the natural health of the vibrant forests might be granted to those that live among them. Worship of the Kind, fatherly God of the Forest, Koboku, is prevalent on this day.




3rd Heartfire – Day of Devotion: A day when all daily activities are ceased in favor of an entire day devoted to prayer to individual patron gods as well as the Divine Trinity. Only normally celebrated by the clergy, and the highly religious. This differs from the days devoted to the Divine Three and the Elemental Deities in that it is solely devoted to prayer and worship, rather than celebration.

27th Heartfire – Day of Passionate Flames: A day in celebration of the Element of Fire. It is a day devoted to passion, and ambition. On this day, competitions of sport and strength are held in honor of the power given to mortals by the element. The competitions consist of Swordsmanship, Jousting, Archery, Ishtair, and more. The fare of the day consists chiefly of meat; specifically those animals that are provided by hunters such as Venison, caribou, and urabi; strong animals to give strength to those who have bested them. Worship of the passionate and strong Dragon God of flames, Volvagia occurs on this day (though many Gorons are rather leery about this due to their history with their creator-god.)


Sun’s Reach:


7th: Sun’s Reach – First Day of Summer

18nd Sun’s Reach – Second Planting

30th Sun’s Reach – Mid Year Festival (Hyrule specific): A day long festival celebrating the middle of the year. One of the most important dates in Hyrule, second only to the Zenith Festival. This day is commonly known as the anniversary of Hyrule’s founding and as such it is a day filled with much patriotism, celebration, and national pride. Parades held in honor of the Military, Royalty, and the people are held on this day, and fireworks are launched into the sky in celebration. It is a day filled with merriment where the bonds of nobility and peasantry are torn down, and the people celebrate as one. It is essentially Hyrule’s equivalent of America’s Independence Day. At night, the town Elders and soothsayers recite the tale of Hyrule’s founding by the Hero-King, Gustav I.


Dusk’s Call:


4th Dusk’s Call – Carnival of Time (Termina specific, replaces Mid Year Festival)

16th Dusk’s Call – Day of Dancing Gales: A day devoted to the Twin Gods of Wind, Zephos and Cyclos and the Wind element. This is potentially the most celebratory day of the year, as it is devoted to the pursuit of fun, adventure and other such hedonistic ideals. It is a day of play, and many activities are available from games to song and dances (most of which are of a more upbeat tempo). Many of the activities inevitably correspond to those on the Day of Passionate Flames, but these are done more in the spirit of fun, than competition. Due to the hedonistic nature of the day, it is quite common for even the most health minded individual to indulge in sweets and other confectioneries. Children in particular love this holiday. 


Silver Star:


23rd Silver Star – Pride’s Call: A day devoted to the proud Goddess of Spirit, Sunare and the Element of Spirit. It is a day in which the outward show of pride is the main focus. People gather together to show off their spiritual, cultural, and religious pride. The activities on this day are more ‘abstract’ because there are in fact no set activities, but rather it is a ‘celebration of the self’ where one can be proud of who they are without ridicule from others out of respect for the Goddess. Though some fail to observe this prospect, and animosity sometimes comes from intolerance, for the most part this is a day where many of the unaccepted take the first step to acceptance.


Nature’s Rest:


9th Nature’s Rest – First day of Autumn

11th Nature’s Rest: Dreamer’s Eye – While not a holiday as much as the others, this is a day devoted to the God of Dreams, Onshiros. In ancient times there were many people, touched by the God. These people were possessed of a type of clairvoyance, which offered them visions while they slept. Today, those ancient people no longer exist, but their descendants still possess that gift to this day. Many of those who possess this gift, have chosen this day to devote to Onshiros, who granted them this blessing. To those devout followers, the day is spent in constant slumber as a means to bring themselves closer to their god.


Moon’s Gaze:


1st  Moon’s Gaze: Lunar Ballad – A day spent in tribute to Seiryu, the God of Shadow. It is a holiday for the aesthetically inclined due to the focus it puts on the arts… specifically music. Composers spend the entire year creating beautiful pieces to commemorate to the day. Some of Hyrule’s most beautiful and enchanting music has made it’s debut on this day and still continues to do so. An important date for the Sheikah in particular, as Seiryu is their patron god.

13th Moon’s Gaze: Harvest – Crops of the year are harvested for the coming of the cold months. A good harvest promises comfort during those months and is seen as a blessing from the goddesses. A poor harvest, while not life threatening due to magical preservation unless there is a chain of them, is nonetheless seen as an ill omen.


Frost Fall:


17th Frost Fall: Requiem of Souls – A solemn holiday devoted to paying respect and granting peace to the spirits of the departed. It is often seen as a ‘private’ holiday in which families come together to pay respect for their lost loved ones. However it is also a day where many respect and thanks are given to the great heroes, kings, and queens of old who committed themselves to their people. In ancient times, another factor of this holiday was paying one’s respects to Asden, the God of Death. However, after Asden fell into madness many people began to hate and fear this once-merciful guide of the departed and now, only a handful of individuals still celebrate him, and fewer still for the right reasons.


Golden Star:


6th Golden Star: First day of winter

14th Golden Star: Hand of Justice – The day devoted to the Element of Light, and the Goddess of Light, Sylindeene. As Light is the element of Justice, so too is it’s corresponding holiday is devoted to the concept of doing good. The day is spent actively seeking out those in need and providing whatever aid can be given. In Hyrule, in recent years this day has also been spent giving praise to the men and women of the Order of the Golden Scale; Hyrule's paladin order, who’s lives are based on the pursuit of justice. Stories are often told on this day of great heroes of the past who risked their lives – and some who lost them – in an effort to improve life for their people.

25-27th Golden Star: Three Day Zenith Festival. A festival held in honor of the Divine Trinity. The 25th is the Day of Din, 26th is the Day of Nayru, 27th is the Day of Farore. Activities are available related to the three goddesses on their chosen day. Gifts are given on these days as a show of good will. At the night of the final day of the festival, a grand ball is held at the Palace for ‘those with privilege’ (I.E. those who have access to the castle) while a celebration is held among the commoners and peasants in the streets of Hyrule City.